πŸ’«βœ¨πŸ’“ hannah neckel πŸ’“βœ¨πŸ’«


i wish you were not here


β›“πŸ’–πŸ’Žπ”žπ”²π”―π”±π”žπ”±π”¦π”  𝔣𝔩𝔬𝔴 πŸ’ŽπŸ’–β›“


auratic flow is a digital room installation featuring 3 sculptures, a heart, a tribal and one graffiti found in the 3d scanned room, superimposed by a text sculpture reading "i don't want reality".

Pink water flows from the translucent sculptures, frozen in time creating a fluid auratic experience. Space and Time melt together through the voyager to embrace the aura of the work. The objects in itself become auratized only by human influence.

Transformed by the reproduction of the digital space, the unique becomes a mass phenomenon.

They replace the involuntary memory with the familiarity of the images, at the same time remove any distance from the work and it's embedding in tradition.

Because of the digital availability, the work no longer belongs to the past, but is always present, admittedly in an empty time.

In the context of the accumulation of data and the massification of information, the heart becomes a device of our self. And within this device the aesthetic is also social - an element of cultural hegemony. By connecting to the device we stand for the central cultural quality of global consciousness


group show for @solo___show
online on google street view 

π–‡π–‘π–Šπ–˜π–˜'π–Šπ–‰ π–ˆπ–šπ–—π–˜π–Š

Bless'ed Curse is a massively multiplayer, decentralized project organized by @greedy_rigor and @rhizomeparkinggarage.

Unfolding across the sprawling grounds + interior of a fantasy complex, 23 international artists and artist projects come together to co-create a liminal space that hovers just outside of reality. The result is a polyvocal chorus punctuated by both sullen and sublime intensities - ranging from performances to installations and digital work ❦

In their latest installment of exhibitions, the artist collective @r00m69 is pleased to present π–Ž π–œπ–Žπ–˜π– π–žπ–”π–š π–œπ–Šπ–—π–Š 𝖓𝖔𝖙 π–π–Šπ–—π–Š, a Google Street View based hybrid intervention and virtual experience. Topologies of virtual space that mirror real-world locales have evolved into a new architectural arena for the creation, exhibition, distribution and experiencing of art. These virtual landscapes, however uncontrolled, uncurated, unmanaged, pull on the atmosphere of the physical areas in which they are anchored, toying at protest and deconstruction, and push beyond the appearance of β€œthe real.”